Home | Contact Us | FAQ | Search & Site Map | Link to Us
Sign In | Join | Other 45 Sites in Network
Home
Discussion Groups
General
GeneralCardiologyVisionDentistryPharmacyLaboratoryNutritionAlternative
Diseases and Disorders
AIDSAlzheimer'sArthritisAsthmaCancerBreast CancerDiabetesEpilepsyGlaucomaHepatitisHerpesLupusProstate BPHProstate CancerProstatitisSinusitisTinnitus

Medical Forum / General / Cardiology / July 2006

Tip: Looking for answers? Try searching our database.

Mahjong "a viable treatment option" for dementia  "mahjong produced consistent gains across all cognitive performance measures"

Thread view: 
Enable EMail Alerts  Start New Thread
Thread rating: 
William Wagner - 06 Jul 2006 11:33 GMT
http://www.cnsforum.com/cnsnewsitem/c599a609-e519-495f-b976-1f3b28b944ba/
default.aspx

or http://tinyurl.com/o9drw

Lundbeck Institute

Mahjong "a viable treatment option" for dementia

Researchers in Hong Kong who examined the effect of mahjong on the
cognitive functioning of elderly individuals with dementia say it is a
viable treatment option requiring no professional supervision and
entailing minimal or no cost to an institution.
Earlier research has suggested that increased participation in cognitive
activities is associated with a lower risk of development of dementia.
One recent study of older people in China found that those who regularly
engaged in mentally stimulating activities such as playing board games
and reading had a reduced risk of cognitive impairment, while their
peers who spent more time watching television had an increased risk.

In a new exploratory study, researchers from the Department of Applied
Social Studies at the City University of Hong Kong set out to explore
the effect of mahjong on the cognitive functioning of 62 people with
mild to moderate dementia. Mahjong is a traditional Chinese board game
that involves cognitive domains such as attention, memory, calculation
and planning.

Mean age of the participants was 83.9 and all had an initial Mini-Mental
State Examination (MMSE) score of 24 or lower. The participants were
able to play mahjong, but had not played for the past six months. They
were randomly assigned to play either twice (n = 33) or four times (n =
29) a week over a 16-week duration. Digit forward span, digit forward
sequence, verbal memory and MMSE score were measured at baseline,
post-test and at one-month follow-up.

The results showed that, regardless of frequency of playing, mahjong
produced consistent gains across all cognitive performance measures. It
had large effect sizes on digit forward memory (1.0-1.4 for both span
and sequence), moderate-to-large effect sizes on verbal memory
(0.5-0.9), and a moderate effect size on MMSE (around 0.6). Moreover,
said the investigators, the effects lasted after mahjong had been
withdrawn for a month, "suggesting that constant practice is not
necessary to achieve therapeutic effect once an initial threshold is
attained".

The team concluded that mahjong is a viable treatment option for
dementia. They added, "Because mahjong therapy basically does not
require professional supervision and can be implemented as widely as
space allows at a given time, the potential benefits of integrating
mahjong into the daily routines of an institution are enormous vis-à-vis
minimal, if any, cost to the institution."
Reference
Cheng ST, Chan AC and Yu EC, International Journal of Geriatric
Psychiatry, published online 15/06/06
(c)2006 Global News Services Ltd

Signature

S Jersey USA Zone 5 Shade
This article is posted under fair use rules in accordance with
Title 17 U.S.C. Section 107, and is strictly for the educational
and informative purposes. This material is distributed without profit.

Jim Chinnis - 06 Jul 2006 16:02 GMT
Note that no difference was found between the randomized groups...

Any statistician would conclude there was no evidence for an effect.
--
Jim Chinnis   Warrenton, Virginia, USA
William Wagner - 06 Jul 2006 16:55 GMT
> Note that no difference was found between the randomized groups...
>
> Any statistician would conclude there was no evidence for an effect.
> --
> Jim Chinnis   Warrenton, Virginia, USA

 Ah Jim...  You know I have been spending about 20 minutes  a day on
this for about a year.  My time to completion  went from 10 minutes to 5.
I guess practice makes perfect  but it was a good feeling to see mastery  
for someone who could not remember if he put sugar in his coffee and had
(not sure of that tense)  to look to make sure. ;))  I think that statin  
folks with cognitive concerns still may want a look see.

 Alas just one data point.

I'd add that Mahjong is challenging and not passive yet fun at the same
time.  Not bad if it works for some folks.

Check it out here .
http://www.apple.com/downloads/macosx/games/cards_puzzle/mahjongsolitarus
.html

I'm sure Windows  PC  folks can find  it too.

Bill

Signature

S Jersey USA Zone 5 Shade
This article is posted under fair use rules in accordance with
Title 17 U.S.C. Section 107, and is strictly for the educational
and informative purposes. This material is distributed without profit.

Juhana Harju - 06 Jul 2006 20:42 GMT
:: Note that no difference was found between the randomized groups...
::
[quoted text clipped - 22 lines]
:
: Bill

I have been playing chess since my childhood. Do you think that mahjong is
more challenging for brain than chess?

Signature

Juhana

William Wagner - 06 Jul 2006 21:50 GMT
> :: Note that no difference was found between the randomized groups...
> ::
[quoted text clipped - 25 lines]
> I have been playing chess since my childhood. Do you think that mahjong is
> more challenging for brain than chess?

 Not a mahjong or chess expert.  I just can say  that the myriad visual
stimuli  options with a time factor is challenging in mahjong.  No one
to improve but oneself.  Worth a gander.  Folks with cognitive  problems
may benefit.  I believe you can find a combative  option if so inclined.  
I try to beat my self  and have been rather  good  at this.  You know
far before  told no. ;)) Like muscle pain  etc...

Chess is to Go
as Mahjong  is to kung fu aka hard work.

Done alone with determination like trying to give up a walker.
Only not seen by anyone.

Health is mystery  yet  I want to ride or surf what comes along well.

Best!

Bill who just purchased  Dinosaurs  from Amazon today.

NOT THE MAMA!

For Jim Henson  lovers.

http://www.amazon.com/gp/product/B000E8NRVC/qid=1152218936/sr=1-1/ref=sr_
1_1/103-6199259-9370228?s=dvd&v=glance&n=130

Signature

S Jersey USA Zone 5 Shade
This article is posted under fair use rules in accordance with
Title 17 U.S.C. Section 107, and is strictly for the educational
and informative purposes. This material is distributed without profit.

Sharon Hope - 07 Jul 2006 02:54 GMT
Sorry, but a "no difference" between a dementia patient and a control where
memory is concerned is a major leap forward for the dementia patient.

The expectation is that there WOULD be a difference.

> Note that no difference was found between the randomized groups...
>
> Any statistician would conclude there was no evidence for an effect.
> --
> Jim Chinnis   Warrenton, Virginia, USA
just Ed - 07 Jul 2006 16:13 GMT
> Sorry, but a "no difference" between a dementia patient and a control where
> memory is concerned is a major leap forward for the dementia patient.

There was random assignment of the cog. impaired subjects
to the two groups.  The is no mention of any normal control group.
That is pure fiction by Sharon Hope.

The two groups did different (non-zero) amounts of mahjong play.

> The expectation is that there WOULD be a difference.

No, the expection would be that different amounts of mahjong
would vary the amount of effect from mahjong.  The variation
estimates the effect from mahjong.  That effect is not significant.

Only things which did not vary between the two groups would be
good candidates to guess as an explanation for the benefit observed.
The reference to TV time in the story was also a bad explanation
since reducing TV time twice as much did not give increased
benefit.

> > Note that no difference was found between the randomized groups...
> >
> > Any statistician would conclude there was no evidence for an effect.
> > --
> > Jim Chinnis   Warrenton, Virginia, USA

Jim Chinnis is correct that there was no evidence for an effect.
cardarch - 07 Jul 2006 13:32 GMT
I wonder if playing Mahjong on-line would count?

> http://www.cnsforum.com/cnsnewsitem/c599a609-e519-495f-b976-1f3b28b944ba/
> default.aspx
[quoted text clipped - 57 lines]
> Title 17 U.S.C. Section 107, and is strictly for the educational
>  and informative purposes. This material is distributed without profit.
William Wagner - 07 Jul 2006 14:46 GMT
> I wonder if playing Mahjong on-line would count?

I don't see why not as the visual, mental and dimensional  aspects  are
present and still challenging. Coordination of these attributes I
believe is what  may be healing.

China has a very rich past in many arts!

Bill who loves wall paper from the Tang and  has  a replica of a ting 20
inches from where I write this.  (Ritual vessel)

http://en.wikipedia.org/wiki/Tang_Dynasty

Signature

S Jersey USA Zone 5 Shade
This article is posted under fair use rules in accordance with
Title 17 U.S.C. Section 107, and is strictly for the educational
and informative purposes. This material is distributed without profit.

 
Sign In
Join
My Latest Posts
My Monitored Threads
My Blog
My Photo Gallery
My Profile
My Homepage

Start New Thread
Enable EMail Alerts
Rate this Thread



©2009 Advenet LLC   Privacy Policy - Terms of Use
This website includes both content owned or controlled by Advenet as well as content owned or controlled by third parties.